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APCD Courses
The Fictional Courses 37-43
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| Nautilus
Bay |
| Adriaan
Maarschalk |
| 7324
yards. Par 71. |
| Difficulty
Medium/Hard |
Links
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| Fictional
- 58mb |
| Apr
2006 |
Overall
Rank 37th
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Buffalo
Springs was the fine debut links design from
Adriaan Maarschalk and was released in October
2004. Whilst its elegance captured the course of
the month award, its abundance of water
eventually made it feel a little too difficult
and prescriptive to play and led to its departure
from the top 40. This follow up release called
Nautilus Bay is much more appealing, a coastal
links course set on the south coast of South
Africa and appears both natural and beautiful.
Adriaan again tries to push some boundaries in
design with a modified fairway texture around the
greens which makes it more a bump and run
approach into the flag. This can be disconcerting
at first, and im not sure works well with fast
conditions, but ultimately i began to enjoy the
different challenge it offered. The amended sand
texture allowing longer shots i am less convinced
by, but may well grow to like it more as time
progresses. This different approach to the design
does test you out, and for now i like that as a
new challenge. Visually this course is very
appealing, a highly contoured course with sea
views and very realistic planting. It is truely a
links style challenge. The deeper grass texture
is inspired and really helps to make this course
stand out. The course is pretty long, but many
holes are downhill which helps mitigate some of
the distance off the tee. Another great design
from Adriaan which not everyone may take to, but
in real life not all courses play the same so i
like this as a new option in gaming.
| Hole
Previews : Very Good |
Tournament
Option : Excellent |
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| Shaking
Tree |
| Bill
Scott |
| 7381
yards. Par 72. |
| Difficulty
Medium |
Parkland
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| Fictitous
- 88mb |
| Feb
2007 |
Overall
Rank 38th
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Shaking Tree is an open
parkland course designed by Bill Scott who went
on to also release Twin Mallard. There are
elements of consistancy between these two designs
and they make a good pair together, but it is
Shaking Tree which stands out as one most worthy
of a ranking place. What is evident here are the
smooth lines, the course flows well, with cart
paths winding away from you, fairways bend and
occasionally snake their way from tee to green
and there is feeling of quality all around you.
The fairways are in relative terms generous
enough to give you some room, but rough and then
close by deeper rough borders them so you wont
want to stray too far before recovery becomes
more difficult. The bordering trees look good,
and blend well without standing out too much, and
long grass frames most views adding a touch of
depth. There are a few lakes in play too, and
well designed strategically to make you consider
safety against the reward for bravery. The
clubhouse is again of an extremely high standard.
What makes this special is that it plays really
well keeping you on your toes, offering scope to
score low whilst the penalty for being slightly
off line taking quite a toll. There are great par
3's here, two of which are lakeside so accuracy
is paramount, and the shortest one is downhill
too making distance pretty hard to judge. The par
5's are set up mostly to offer a chance to get
home in two, but there is a big penalty if you
miss and the length is generally at the farthest
you can reach with two shots. Hence my only
preference here would be to have taken slightly
less distance on one or two of these to make the
eagle opportunity a tad more appealing. What is a
real testament is that this course enters my
recommended course charts some 3 years after its
release, making it one that becomes more
enjoyable maybe with time and knowledge, giving a
long lasting appeal. |
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| Woodbridge
(Old Course) |
| Matthew
Woodbridge & David Russell |
| 7284
yards. Par 72. |
| Difficulty
Medium |
English
Links
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| Fictitous
- 40mb |
| Jul
2006 |
Overall
Rank 39th
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Matthew
Woodbridge has designed this traditional English
links style course very much in the mould of
Royal St George's and Muirfield. Visually this
course is simple but stunning, it has a wide and
open aspect view, with a gentle rolling terrain
by links standards, viewable far into the
distance, and a backdrop varying from the sea on
the coastal side to the clubhouse and tall
electricity pylons inland. Cleverly the designer
managed a blended approach to the textures from
the fairways through to the first cut which
separates the encroaching tall grass rough, with
barely a visible join in sight and no actual seam
blending in place. Within 2003 the original
textures still look great and work well in a dry
patchy style. From the tee there the tall dry
grass beautifully frames the fairways, and it is
quite an achievement to produce such a very
realistic view. This design is a highly
commendable effort, and for those interested the
custom wild grass has a lusher spring green look
when played at 16 bit graphics to the dryer
summer 32 bit look within the game. The course
plays quite beautifully too, with rolling
fairways containing humps and bumps, and hazard
bunkers that are deep and of course are to be
avoided at all costs. The fairways seem just
about the right width, but are tricky at times,
and the clever texturing encourages brave shots
off the tee, until the tall grass catches your
ball. You really need to plot your way around the
course, which is fairly long and makes it into a
decent challenge, but with recovery shots always
on offer. The occasional bushes and plants really
make the course special and along with some nice
buildings become themselves features of the
course. To further add realism, wooden fences
line some of the out of bounds areas, and trodden
grass paths wind superbly around the course.
Greens are varied in difficulty, some containing
quite tricky slopes and pin placements, and
fairways often allow a bump and run approach onto
them. On fast setings it really comes into its
own. This fictional design has been based on the
real Muirfield course, and as representative of
links course play it is outstanding. Once you
witness the Open Championships, this course takes
on a new lease of life and the realistic design
quality is superb, for instance the 9th seems to
play so like the 14th at Royal St Goerge's, and
the 18th matches Muirfield's finishing hole. The
original just cried out for crowds to be added so
i completed a tournament version with full crowds
and leaderboards, and fixed the presence of some
steel grass for the updated version now called
the Old Course. This course just oozes realism. |
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| Ava's
Field |
| Todd
Meyers |
| 7195
yards. Par 70. |
| Difficulty
Medium |
Australian
Woodland
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| Fictitous
- 180mb |
| Nov
2011 |
Overall
Rank 40th
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To come. |
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| Ayrshire
/ Northern Dunes |
| Mike
Jones |
| 7513
yards. Par 72. |
| Difficulty
Very Hard |
Scottish
Links
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| Fictitous
- 38mb |
| Apr
2001 |
2001
Course of the Year Runner Up
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Overall
Rank 41st
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Ayrshire
Dunes was an amazing second ground-breaking
design from Mike Jones. This fictional course was
originally called Northern Dunes and is simply
awesome, providing the game with a design style
long awaited, a tight and challenging Scottish
Links style experience. You stand on the elevated
first tee, overlooking the rolling gorse hills,
surrounding a fairly tight fairway. To your left
the superb cliffside drops to the choppy sea, and
you can almost taste the salty sea air, and feel
the wind whipping at your clothes, as you prepare
for a very dangerous first shot of the round.
This sets the scene for the whole course, one
that never disappoints and that challenges you at
every turn. The hole designs are generally very
good, showing the designers experience as a real
life player, but there is an occasional sense of
unfairness on some holes. However, wonderfully
crafted pot bunkers are in play on most shots,
and the fairways are humped and bumped just like
they should be. The texturing on the course is
excellent, from the rolling deep rough hills, to
the deep bunkers, and the sea looks amazing. The
course looks and feels like a real links venue,
as you play along a cliffside coastline, moving
inland and then back to the ocean on your way
around. Planting is consistant for the location
and is quite superb, nothing looks forced, but
appears wild and natural, and man made objects
are kept to a minimum. The clubhouse looks great
though backing the final hole. You will almost
always be permitted a shot attempt no matter how
deep into the gorse you go, but you need to
decide whether to use a wedge or try a more risky
club for distance. Out of bounds is only found if
you cross the wooden fencing edging the cliffs.
This is a classic, and once again course notes
have been provided, naming holes and hazards,
such as the 'Hades' bunker, all adding to your
enjoyment and increasing the realism of the
experience. A crowd option is included, together
with excellent in game hole previews, and the
designer has quite simply produced an outstanding
but what remains perhaps the toughest links
course to play. A former number one design when
released, the course now shows its age a little
against newer links style courses, and shows how
far the design bar has been moved over the last 2
years. |
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| Kill
Devil Hills |
| Ediie
& Dawny Schmidt |
| 7157
yards. Par 72. |
| Difficulty
Medium |
Coastal
Links
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| Fictitous
- 38mb |
| Jul
2005 |
Overall
Rank 42nd
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Eddie Schmidt is one of
the best exponents of the apcd programme with a
string of fantastic releases to his name from the
fictional courses of Southern Pines & Bull
Run to the real simulations of Augusta Par 3,
Spyglass Hill & Brookdale Country Club. Here
he has teamed up with his wife Dawny to release a
lovely fictional links style course interestingly
called Kill Devil Hills. The course was born out
from a vacation to the outerbanks, and some of
the holes are similar to famous links holes, but
not direct copies. The high quality of the design
is to be expected given Eddies previous
releases, and this course looks and plays
beautifully, laid out alongside the ocean with
scenic views coming into play, particularly down
the back 9. There is good variety off the tee, a
couple of early drives at 2 & 3 and then at
16 will provoke a lot of decision-making as you
really wont be sure what club will avoid the
fairway bunkers, a regular menace to your round.
Drivable par 4s will also feature if you
dare take them on at the 9th and 11th. There are
many links style course to choose from now, but
visually this does again thankfully offers
something a little different to what you already
have. Dry, almost brown looking grass textures
soften the views with hole boundaries bordered by
stone walls, with light grey rocky cliff faces
and great ocean texture blending. A few 3D snack
buildings are visible, together with benches and
ballwashers at the tees. The planting is great, a
deep covering of yellow and white gorse bushes
and flowers, it is all light and almost somehow
almost scorched looking which hasnt ever
been reflected before. The course is very
enjoyable indeed, with some great atmosphere
created by the ocean and the many gulls over the
closing holes. I wholeheartedly recommend the
course, and its chart position deserves to be
higher, but I do try to spread out the links
style courses to create a balanced list of
designs. Eddie is a fantastic designer and this
course is another beauty, with the tournament
option becoming a real high point. |
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| Hunter's
Wood |
| Ken
Boltz |
| 7267
yards. Par 72. |
| Difficulty
Hard |
Woodland
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| Fictitous
- 43mb |
| Mar
2002 |
Overall
Rank 43rd
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Hunters Wood is the debut design
by Ken Boltz and is set within the Hunters
family estate with the mansion overlooking the
property. It launches him as one of highest
achievers in apcd design techniques. This green
woodland course is fantastic, containing a
natural realistic beauty that is quite stunning.
The lay out of the course is exemplary, with
beautifully smooth edging and amazing use of
elevation to roll the fairways around its many
natural slopes. There are so many great holes to
play, full of individual identity and challenges,
many will become memorable very quickly, but
nothing ever really seems too forced in terms of
difficulty. Visually the course looks wonderful,
with excellent varieties of trees for the
woodlands, and with deep ground level grass and
bushes bordering the rough. Fairways are
extremely well sloped, contain good variations in
width and difficulty and are completely playable
at harder levels. Watch out for the 8th and 11th
holes around the turn which are a little tighter
than the rest and will make players worry a touch
off the tee. The rough is a darker green texture
than most apcd courses, and was a welcome change.
The course hazards are formed by excellent orange
sand bunkers which look fabulous, particularly
visually off the tee in the distance, and the
very well crafted Apple Creek meanders around the
course joining the lakes which are very often in
play. You will definately need to learn the best
ways to play some holes, as rolling fairways may
well kick your ball off the short grass if you
stray close to the rough. This is a charming
design, the natural setting is enhanced by the
array of wildlife lurking around the course, some
of which won't be easily seen, and includes a
deer, fox, rabbit, squirrel, a pheasant and a
marsh heron. Overall this is one of the all time
greats, it is a real treat, containing clever
hole designs which make it so interesting to
play, and with elevation work that is perhaps
second to no other course. The hole previews are
superbly made, and there is also a nice tourney
option for those interested, although the course
really seems to lend itself more to the natural
look. |
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| Three
Horseshoes |
| Robert
Hurst |
| 7440
yards. Par 72. |
| Difficulty
Medium/Hard |
Pine
Forest
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| Fictitous
- 44mb |
| Dec
2005 |
Overall
Rank 44th
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Robert
Hurst quietly released his second course after a
debut called Tilly Lakes (one i cannot confess to
remembering), and it sparked a lot of debate and
interest over the forums which i will refer to
later. This is a pine forest course, backed by a
mountain range panorama, this one is not
snow-covered though. The course has some superb
elements, the ground level planting under the
pine forest is amazing, with variations of dry
brown and greener grasses, some nice mauve &
orange/brown colour here and there from the
bushes, and long rough grass edgings towards the
fairways periodically covered with neat yellow
flowers. Visually it is a really lovely course at
ground level. The trees are a mixture of pine
firs you may see at Augusta National, and more
traditional mountain forest firs, which blend
together pretty well although a limited palette
of objects has been used. Overall i felt the
duplicates were not overly intrusive, except
perhaps at the approach to the 5th hole, and real
fir trees are often quite similar looking anyway,
however not everyone entirely agrees with me
here. The textures are a real strong point,
beautifully blended for a really smooth
transitional look including the bunkers and
paths, and one of the reasons i like the course
so much. There are quite a lot of bunkers around,
maybe a few too many near the greens overall, and
a deep rough grass is found around them to make
recovery more tricky should you just avoid the
sand. The strategic lay out is an excellent mix
of long drives, lay-ups, doglegs, water (again
beautifully planted), with nice elevation work on
the fairways. It is firm but fair in its approach
and provides a great challenge. The greens were
the second hot debate subject alongside the
trees, and are quite tough and to be honest
mainly designed for the 1.05 game. The hole
previews round off a lovely course design, and
the 18th tee shots provides the link to the
course title. It is a good course that just seems
to have that something extra about it, the repeat
value of pulling me back for another round. |
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| Battley
Peak |
| Lez
Marwick |
| 7382
yards. Par 72. |
| Difficulty
Medium |
English
Parkland
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| Fictitous
- 103mb |
| Apr
2011 |
Overall
Rank 45th
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Lez
Marwick has released two very nice designs in
Margarets Bay and Ackerton Cross in 2010. His
courses seem to come with a storyline background
which is rather neat and adds to the interest
sometimes lacking in fictional designs, and
include a welcome custom sky. Battley Peak is his
follow up course, a kind of hybrid of his
previous releases, and you can see the Ackerton
Cross meadowlike qualities readily apparent.
Battley Peak is set in the North of England
within grounds owned by the Earl of Battley, with
the St George's Cross a key feature on the flags,
and even planted in at the 2nd green. This is a
rich English meadowland course set amongst the
farmlands and rolling hills with a spectacular
backdrop. It is lovely to look at, neatly laid
out with deep planting and loads of colour from
the yellow daisies and red poppies that scatter
around the fairway edges. Trees look well blended
and work well on what seems like a limited but
well chosen palette. What is particularly good
are all the little features to spot, the
signature planting at the 2nd, the church ruins,
a mini stonehenge style rock circle and a rowing
boat on the river. On top of this the rolling
elevation is really well implemeted from both a
strategic perspective, but also to open up some
great lakeside views of the course. The visual
elements of this course in particular i find very
appealing, and the hole structures while
appearing simple, there are a number of water
hazards and out of bounds to take care of, and
all the par 3's are excellent. Rating the course
is tricky, it has a simplicity about it that i
love, and is a course that will certainly draw me
back for another round. It is rather unique in
its richness and the foreground to background
blend (recommended with full graphics slider) is
lovely. The tournament option is light and
understated which fits well with the style of the
course. Finally there is now an additional fog
version which is itself unique, well executed and
deserves real design credit. |
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| Walnut
Grove |
| Art
Patscheck |
| 7168
yards. Par 72. |
| Difficulty
Hard |
Woodland
River Valley
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| Fictitous
- 75mb |
| Dec
2005 |
Overall
Rank 46th
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Art
Patscheck is a fantastic designer with a host of
great designs under his belt, and his second pay
to play release is the sister course to Buck
Creek set in an area near Somerset, KY and called
Walnut Grove. Once again a wide river creek
dominates the terrain, and is surrounded by thick
woodland. I would say that Art is probably the
best terrain lay out designer around. His
landscapes are awesome, modelled on real areas,
the golf courses really do feel realistic, and
the use of elevations is almost unprecendented.
Walnut Grove is quite lush and green, with
grasses growing all around the rough areas. The
tree planting is quite dense and looks excellent.
This is a tough course, not overly narrow but the
heavy rough properties have been deepened using
the modified apcd and make it a real hazard to
get out of. Lakes and rivers bisect fairways, so
if you start to stray into the rough then often
you wont get onto the green in regulation. There
are loads of treats in store, and Art is one of
the great par 3 designers. Take the beautiful 2nd
hole overlooking a large lake with amazing
planting around the edge, or the landscaped 12th
next to the river, or the postage stamp short 140
yard 17th green, where if you stray left you will
almost be in unplayable territory down a steep
slope. There are clever holes throughout though,
as the 8th wraps itself around a lake, the 9th is
split into 3 tiers bisected by creeks, and the
14th is lovely uphill dogleg. The 4th hole will
go down in history as an absolute classic, an
elevated par 4 tee at 290 yards with a stunning
view of the green, a river runs to the right and
trees left, but you will feel like its worth
taking it on - and walk away with anything from
an eagle to a triple bogie, just fabulous.
Finally down the home stretch is a lovely rocky
outscrop overlooking a lake, with one of the best
textures ive ever seen. All the extras are here,
great previews which show the green slopes (which
i always like), tourney objects, clubhouse,
superb blending with dry and worn places. Just
another fantastic design. |
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| Chateau
Bourrache |
| Mitch
Sirk |
| 7142
yards. Par 71. |
| Difficulty
Medium |
French
Parkland
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| Fictitous
- 91mb |
| Jun
2005 |
Overall
Rank 47th
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Mitch Sirk is one of the
very best designers at creating a realistic
fictional landscape which really does feel like a
real course venue. To add another dimension he
also sets the scene of his creations with a depth
of imagery and history which is unprecedented and
just makes you eager to play them. If you do not
normally read the course notes then on this
occasion you really should. Set in the beautiful
vineyard countryside, the Château Bourrache club
de golf was built amongst the boulevards of
mature parallel lined trees which, despite some
war damage, remain a distinguishing feature of
the golf course. Your round begins at a stunning
ornamental pond in front of the chateau, at a
course where the main hazards comprise the trees,
a scattering of key bunkers, and two man-made
streams which wind their way to the natural lake,
first seen whilst playing the third hole. The
streams, although narrow, can have a
disproportionate effect on the strategy, as they
seem ever present in some tight target areas.
Many of the greens are quite large and all have
slopes and borrows that make putting here a test
if your approach is offline. Playing back towards
the Château involves hitting most shots slightly
uphill, thus making club selection more tricky,
and the Château wall itself becomes another
hazard alongside the 9th green in true St
Andrews style. The is a natural well
maintained golfing venue which definitely has a
European feel to it. In design terms it seems a
little less demanding than Mitchs previous
high profile releases including Owelstery and
Brydestone, and playwise is better for it too.
Bunkers are mixed in style which is not to
everyones taste, but is a feature of this
course's style. A neat panorama works well, but
is not as distinctive a feature as in the visual
treats of Owelstery for instance. This is yet
another lovely fictional design, arguably for
strategy and for natural realism it is the best
one yet from this designer, as it doesnt
dictate your shot choices quite so much. There is
so much detail in this course from the bridges,
statues, flower pots to the magnificent chateau
itself, and it all just feels so right. |
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| Excelsior
Golf Estate |
| Adriaan
Maarschalk |
| 7420
yards. Par 71. |
| Difficulty
Medium |
Lakes
& Mountains
|
| Fictitous
- 91mb |
| May
2009 |
Overall
Rank 48th
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Adriaan Maarschalk
already has one high quality course in the chart
list in Nautilus Bay which remainsfor me his best
design. However i have discovered Excelsior,
albeit a little late, and its superb panorma,
textures and dry grass planting make it unique
enough to find its place in the top 50. It is
also well laid out with water often in play and
it offers some superb views incorporating the
mountains panorama in the background. This is a
fun course to play, and for me feels like it is
Australian although i am not sure if that was
intended. There are lakes all over this course so
staying dry is a challenge and notably there is a
fantastic island par 3 at the 5th and great
option to take on the par 5 18th over the water
if you dare. |
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| El-Escorpion |
| Mike
Jones |
| 7121
yards. Par 72. |
| Difficulty
Medium/Hard |
Mediterranean
Scrub
|
| Fictitous
- 56mb |
| Jan
2005 |
Overall
Rank 49th
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Mike
Jones originally produced this mediterranean
scrubland vista in June 2001. It remains the only
one of its kind today, and now has received a
welcome update using the latest texturing and
blending. The scene is captured superbly well,
with a light dry looking green fairway,
surrounded by an arid brown dirt textured land,
planted up with small trees, dry bushes, and
predominantly brown and green plants. Here and
there though coloured flowers and bushes will
poke through on the dry scrubland adding great
visuals to the course. The textures chosen are
perfect and among the best around any course.
Small lakes are a key feature, especially over
the beautiful opening holes, being nicely
textured and edged and affecting both tee and
approach shots, adding extra thought to safety
play. The 3rd tee shot is a stunner. Green plants
spread out on top of the water are a great
feature. Sounds additionally add atmosphere,
mainly comprising native birds and bubbling
water. Strategically the course is much improved,
making sure that it challenges all areas of your
game, and offering up some excellent choices too.
Attempts to outdrive bunker hazards will be
rewarded with short approaches, but punished if
you are wayward. Safer lay up shots are offered
where the entrances to greens are toughest, and
key trees and bunkers will always affect your
shot choice, it is superbly designed. The greens
were the weakest part of the original course
design, and are now much improved with less
slopes and with more tiers playing their part.
New hole previews are excellent. Mike Jones has
now remade El-Escorpion to match up with his
other releases. What it offers most is a
mediterranean feel that i havent found elsewhere,
and this does make it into an extra special place
to play. |
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| Oklahoma
Crossings |
| Johnny
Holland |
| 7312
yards. Par 71. |
| Difficulty
Medium |
Links
/ Parkland
|
| Fictitous
- 87mb |
| Jun
2004 |
Overall
Rank 50th
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Johnny Holland, designer
of Sandalot Shores, features on the chart for the
first time with this excellent creation called
Oklahoma Crossings. This is a fictional links
style course themed around the vast Native
American history of Oklahoma, and is set right
outside downtown Oklahoma City. It feels like a
cross between a links course and an open parkland
one, as light coloured trees do feature here, all
well chosen for their good looks, although some
do seem a little pastel and slightly unreal in
looks. The edge of the course features a lovely
woodland backdrop, complete with some occasional
redwood and autumnal foliage which really worked
well to shape the boundaries. This is a smooth
looking course, beautifully created with
excellent texturing and blending, and with just
the right amount of ground plant colour, mainly
in yellows and whites. Wild grasses border the
fairways which are reasonably generous, but are
quite heavily potted with bunker hazards, and
featuring plenty of doglegs and curves, creating
interesting shot choices. The bunkers come in
three different types of design techniques, which
include greenside, fairway, and pot styles. Also
littered around the course are many small ponds,
often partially dried up in the heat and leaving
overgrown muddy banks, they look superb. The
overall feel of the course is neat and well kept,
although fairly wild and very natural too in its
planting. It is a clever balance and is perhaps
unusual for a links design, but is a feature i
feel that makes it stand out from the crowd.
There is so much little detail to be found, the
native indian theme features strongly, and the
clubhouse buildings are excellent, even complete
with a totem pole, which must be a unique
feature. Playing the course was extremely
enjoyable, with plenty of shape to the holes to
keep you thinking, but not too hard on easy
settings. However turn up the wind and green
speeds and it'll certainly play tough enough.
Greens all seemed nicely sloped and contoured
without anything unnatural. This is a beautiful
to look at, it is clever to play, and is detailed
and tidy in its lay out, with a great tournament
option too. The hole previews even provide a
history lesson while you play. |
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