DriftWood
was the debut course release by Mike
Jones back in early 2001 and this is
where this designers story begins. This
was a highly manicured USA style course
with excellent well thought out strategy
and some lovely course views. Some of its
inspiration i am sure came from Augusta
and it was without doubt one of my most
played courses ever. It has retained a
soft spot for me ever since. This course
is mix of lush green grassland for the
fairways and rough bordered by dry burnt
brown grass. The effect back on its
release was to add real visual depth and
frame the holes distict from the unkept
areas. It also added colour to the ground
planting. It is not a difficult course to
play, fairways are pretty generous by
todays standards and the strategy is
clever but negociable in most cases
without any real difficulty. After a
relatively easy start to your round, the
toughest holes are the long par 4's at 5,
6 and 8 and followed by the lakeside par
3 at the 9th which can be awkward in
gusty wind.
Four
Favourite Holes
Hole 3
- This is a truly great hole. The fairway
bends away from you back behind a
forested area so if you overcook your
draw round the corner you can end up in
really deep trouble in the trees. You do
have a nice safe option of laying up well
back but the green is tiered so this
makes the approach harder to judge. The
green itself is beautifully framed by
coloured bushes, one of the great early
visually masterpieces and the back tier
just borders a lake. Whilst not
tremendously difficult you do have to
make the right choice and it is a lovely
hole to look at.
 |
DriftWood
(3rd hole)
|
Hole 6
- This is probably the toughest hole on
the course. A 499 yard par 4 and one of
the narrowest to drive onto the fairway.
You really need to take the driver here
and it is very easy to lose this tee shot
into the trees or deep rough. The
approach into the green will normally be
a long iron so control is important.
Hopefully you will have started the round
quite well as the run of holes from 5
through to 9 is much tougher.
 |
DriftWood
(6th hole)
|
Hole 9
- This was Mike Jone's tribute to the
Augusta 12th, back at the time when we
never believed we would get a proper
version of the real thing. It plays very
much like the real thing, here short or
right and you are in the water, long and
its the bunker or flowers that catch you.
It is a short hole but if you have the
gusty wind in play then it becomes much
more thought provoking. Again i loved
this hole when i first saw it and it
still remains a real gem.
 |
DriftWood
(9th hole)
|
Hole 16
- This is a par 5 that at 529 yards is
very reachable in two shots. The tee shot
is over a nice large lake, which makes it
a great looking hole. If you find the
fairway you then have a key choice as the
green is fronted by a creek with lovely
boardings similar to The Belfy. Decide to
go for an eagle and you must not be short
or right, a lay up gives you a nice view
of the green and a clubhouse building
hidden in the trees . A good hole that
you play in different ways depending on
your condifence level.
 |
DriftWood
(16th hole)
|
DriftWood was
subsequently remade for Links 2003 with
upgrading to the textures and planting,
and by todays standards it holds its
place well and with some nostalgia built
in it remains high in my top 40 chart.
Whilst it is not an overly difficult
course it is one where you can add faster
greens and some wind to make it play a
bit tougher. As you dont want every round
to be grind this course is perfect for a
friendly Sunday afternoon chat and play
round. Elements of this design can be
seen as forerunners to some of Mike's
even better designs since and is
therefore an important part of his course
design history. When it was first release
i was so taken with it that i named all
the holes in a short guide which can be
found here.
DriftWood also contains the first example
of great hole previews.
|